Fresh Gaming Freedom

Build Faster. Play Smarter.

The game development engine behind your imagination. Design, build, host, and operate games from a single, ox-powered platform.

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Oxinator Runtime • Visual Editors • Live Ops Ready

Oxinator mascot

Why Oxinator

Create, build, host, and operate from one platform.

Everything you need to go from idea to live game—without sacrificing speed or control.

Create Without Limits

Visual tools for scenes, story, UI, physics, and more—designed for rapid iteration.

Game EditorVisual CoderStoryline, UI, Physics

Build the Smart Way

State machines, cues, timelines, and validation keep every release disciplined.

State Machine ManagerCue ManagerTimelines & Pipelines

Deploy and Operate

Host, ship playable ads, and run live ops with tournaments, leaderboards, and CRM.

Hosting & StoragePlayable ads exportLive ops & CRM

Features

Core creation, systems, hosting, and operations.

Build visuals, logic, timelines, hosting, and live ops without leaving the platform.

Game Editor

Core Creation

Drag-and-drop scenes, sprites, bones, hitboxes, and triggers.

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State Machine Manager

Systems & Flow

Visual logic flows for characters, game states, and AI.

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Visual Coder

Core Creation

Node-based logic that stays readable and ready for export.

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Timelines

Systems & Flow

Frame-accurate animation and sequencing with procedural control.

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Hosting & Storage

Hosting

One-click deploy, global delivery, and secure asset storage.

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Live Ops & CRM

Operations

Events, offers, and support tools that keep players engaged.

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How it works

Create → Build → Host → Operate

Export directly to the Oxinator Runtime Framework and stay in sync.

1

Create

Import assets and assemble scenes in minutes.

2

Build

Wire logic, timelines, and validations.

3

Host

Export to the Oxinator runtime and go live.

4

Operate

Run events, iterate fast, and measure impact.

Roadmap

Phased delivery with a clear path to hosting.

Phase 0 runtime foundation, then editors, timelines, and hosting—future phases include UI, physics, and live ops systems.

Phase 0

Foundation Framework

Live

Phase 1

Game Editor

In Progress

Phase 2

State Machine Editor

Planned

Phase 3

Cue Manager

Planned

Phase 4

Timelines

Planned

Phase 5

Hosting

Planned

Testimonials

Trusted by teams shipping fast.

Early creators are already cutting build times and improving handoffs.

“Oxinator feels purpose-built for shipping fast. The editor and runtime stay in sync.”

Studio Placeholder · Indie Team

“Timelines and cues cut our iteration loops in half. Looking forward to live ops.”

Producer Placeholder · Live Ops

Pricing

Join Oxinator Early

Lock in exclusive discounted pricing before launch.

Founder Edition (Annual)

Price stays locked while active. First 7 days free (no charge).

$60/year

Founder EditionRecommended
  • All roadmap features as they ship
  • Exclusive founder badge
  • Early access support

Monthly Plan

Regular price $25/mo after launch.

$10/mo (early access)

  • Game Editor + early tools
  • Cancel anytime
  • New drops monthly

Docs & Resources

Build with guides, tutorials, and SDK docs.

Stay current as new editors, timelines, and hosting features land.

Start Building Your World Today.

Stay in the loop and claim founder perks. No spam—just the roadmap and launch updates.

Become a Founder

What’s inside?

  • • Early access invites to the Game Editor.
  • • Roadmap drops for state machines, cues, and timelines.
  • • Hosting and live ops pilot program announcements.